
Scary Shawarma Kiosk: The Anomaly is an atmospheric horror game that turns a quiet night shift into a test of perception and nerves.
You are alone at a small shawarma kiosk, open long after midnight. Your job is routine: prepare food, take orders, keep the stand clean, and wait for the night to end. But as time passes, the familiar begins to feel off. Customers behave strangely, the environment subtly shifts, and details you swear were normal moments ago no longer match your memory.
The core of the experience lies in observation. Small changes—objects moving, conversations looping, faces feeling wrong—may signal an anomaly. Some can be ignored. Others must be recognized before the situation escalates. The challenge is knowing the difference.
Built around slow-burn tension rather than constant scares, the game focuses on mood, sound design, and the creeping fear of uncertainty. Every decision and missed detail shapes how the night unfolds, leading to multiple possible endings.
Scary Shawarma Kiosk: The Anomaly explores the horror hidden in repetition, isolation, and the unsettling idea that reality can quietly change while you’re busy doing your job.